A usable plot
A play premise, an opening incident, stakes, a central threat, and several possible outcomes.
Your idea, a complete adventure
Describe your game idea. Prompt & Dragon turns it into a structured kit with a plot, characters, situations, and practical tools for the game master.
From brief to table
Explore the steps: describe what you want, prepare the situations, then find the information you need during play.
An investigation in a coastal village: the lighthouse goes dark every night and the locals refuse to discuss the sea. An accessible adventure without graphic horror.
4 players · 2 hours · dark tone
Illustrative walkthrough with fictional excerpts. Generated content varies with your brief.
Identify the opening, stakes and characters before gathering the players. Read the kit and adjust it to your group.
Preparation prompt: why are the characters investigating, and what happens to the village if nobody acts?
The kit connects situations and characters. Prepare how the world reacts, rather than a script the players must follow word for word.
Example: the lighthouse keeper wants to protect someone; silence is not necessarily an admission.
During play, find situations and their information in the cockpit. You decide what actually happens at your table.
At the table: the players leave the lighthouse? Check the next situation and adapt the transition to their choice.
A kit built for the table
More than an idea or a summary: you get the narrative and practical elements needed to prepare and run the game.
A play premise, an opening incident, stakes, a central threat, and several possible outcomes.
NPCs and adversaries with a role, an intention, a way to react, and gameable leverage.
Locations and situations to open at the table, with pressure, opportunities, and paths forward.
Roles suited to the number of players so they can enter the adventure quickly.
A light resolution framework accompanies the scenario; no external rulebook is required.
A briefing view and a game cockpit to find useful information at the right moment.
From spark to table
Set the starting point, then choose the number of players, duration, dramatic structure, and tone.
Confirm your email address, check the summary and price, then make the one-time €4.99 payment.
After payment is confirmed, generation joins a processing queue. The finished kit remains available in your space.
Built for the game master
Prompt & Dragon structures your scenario material. You review it, adapt it to your group, and bring it to life at the table.
Your brief remains the starting point of the scenario, rather than a theme imposed by a catalog.
Choose an adventure designed for one, two, or three hours and for two to eight players.
The brief lets the Forge choose the structure that best fits your idea.
Steer the story toward heroic, dark, offbeat, or horror without changing its structure.
A clear price
It is a one-time payment with no subscription or automatic renewal. You pay only after entering your idea and checking your order summary.
€4.99
once · no subscription
Before you start the game
The kit brings together a structured plot, character archetypes, NPCs and adversaries, connected situations, stakes, possible outcomes, and GM tools.
Your brief defines the setting and starting point. You also choose two to eight players, a duration of one to three hours, a structure — mystery, race, journey, or operation — and a tone.
No. The kit provides a light resolution system and the archetypes needed to play. The GM remains free to adapt the content to their usual style.
Generation starts after payment is confirmed and goes through a processing queue. Its duration varies with the brief, service load, and availability of the models used; no fixed timeframe is promised.
You enter your idea and settings first without paying. The price and your order are summarized before the secure €4.99 payment. There is no subscription.
The kit stays in your personal space. Prepare the game from the briefing, then navigate between situations and useful information from the game cockpit. Reviewing it before the game is still recommended.
Your next game starts here
Your idea, your settings, then a summary before any payment.
Create my TTRPG scenarioGuides for game masters
Plan a short adventure with a clear goal, flexible situations, useful clues and a pacing checklist for the game master.
Practical advice for a first-time GM: agree on expectations, open a scene, improvise and bring the session to a close.